I am a graduate of IT studies at the University of Bielsko-Biała and Cracow University of Technology. I started my adventure with programming 10 years ago. So far I have worked as a Java and .NET programmer. In my free time I try my hand at game development. However, I am open to learning new, yet unknown to me technologies.
First application to play Diagonal Chess. It has two AI difficulty levels based on alpha-beta and Monte Carlo Tree Search algorithms. Published on Play Store. My Master's thesis.
Tower defense game with a pixel art style, about penguins defending their homeland.
Bomberman remake with basic AI. Part of my Engineer's thesis.
An application for collecting points for reporting on colleagues, inspired by a meme. University project created by a group of 3 people where I was responsible for application backend.
Puzzle game with path-finding algoritms, dedicated for mobile device. Part of my Engineer's thesis.
The program uses the Kruskal algorithm to find the minimum spanning tree in graph that can be traced step by step.
Chess implementation thats allow to play with AI, two people on one computer or via LAN. Project made by 2 students.
Simple text chat based on client server architecture and TCP protocol. Both client and server applications are written in Winforms and support asynchronous.
Aplication to make an appointments for a consultaions. Designated for students and teachers.
Desktop application made in WPF for booking room in hotel.
Simple Snake game. Made for learning purpose.
Remake of old Atari game with basic logic.
Multiplayer browser clicker game with client-server architecture.
Carpet solitaire.
Console version of Pacman. One of my first written game.